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58 True/False questions

  1. Xf-XiFormula for displacement

          

  2. KinematicOne uses these equations for motion with constant acceleration.

          

  3. discplacementThe area under a curve for a velocity vs. time graph is it's....

          

  4. constant speedA speedometer on your car gives you the...

          

  5. resultantVector that represents the sum of two or more vectors.

          

  6. AccelerationIn one dimension motion, up and down measures components in this direction.

          

  7. slows downDirection of object's acceleration is this even if the object is moving in an upward way.

          

  8. Viy, Ax, ayFor a horizontal projectile, the initial velocity of the projectile will always be this variable.

          

  9. furthestUnits for discplacement

          

  10. Displacement by Timechange in position

          

  11. timeFor a horizontal projectile, the initial velocity of the projectile will always be this variable.

          

  12. magnitude and directionA scalar quantity has....

          

  13. m/s²Units for Velocity

          

  14. accelerationIf a ball is thrown upward, it has [velocity/acceleration] at the top.

          

  15. Velocity by TimePosition vs. Time Graphs tell you an object's....

          

  16. air resistanceVector that represents the sum of two or more vectors.

          

  17. positive or negativeA slope for the graph of a ball thrown vertically in the air should have a line pertaining to these two characteristics.

          

  18. 0If a ball is thrown upward, it's Velocity at the top is this.

          

  19. multiply time by 2Acceleration is this divided by this.

          

  20. magnitude but no directionA scalar quantity has....

          

  21. instantaneous speedThe Ax is always 0 when you are at a...

          

  22. -9.81 m/s²If a ball is thrown upward, this is it's Ag.

          

  23. Vi²=Vix²+Viy²The hypotenuse can be calculated with this formula for projectiles.

          

  24. NegativeThe Y value for any horizontal launch (if it is traveling down) will always be this.

          

  25. 0In a full arc of a projectile motion, the Vy at the peak is this.

          

  26. influence of gravityAg, or -9.81m/s² stands for...

          

  27. -9.81m/s²The Ay for a projectile motion is this.

          

  28. downwardDirection of object's acceleration is this even if the object is moving in an upward way.

          

  29. directionsIf a ball is thrown upward, the initial and final velocities are the same, but these are opposite.

          

  30. 0The Vfy for launched projectile motions will always be this.

          

  31. -9.81 m/s²If a ball is thrown upward, this is it's Ag.

          

  32. 0For a horizontal projectile, the initial velocity of the projectile will always be this variable.

          

  33. ΔX = 1/2(Vi+Vf)tVelocity equation

          

  34. constant accelerationIf a ball is thrown upward, it has [velocity/acceleration] at the top.

          

  35. VixThe Vfy for launched projectile motions will always be this.

          

  36. hypotenuse/displacement, directionThe resultant displacement includes these two things.

          

  37. velocityPosition vs. Time Graphs tell you an object's....

          

  38. (ΔX)/(ΔT)Velocity equation

          

  39. displacementThe area under a curve for a velocity vs. time graph is it's....

          

  40. displacement, velocity, acceleration, forceVelocity is this divided by this.

          

  41. accelerationIn one dimension motion, left to right measures components in this direction.

          

  42. speed and/or directionA vector quantity has..

          

  43. y-directionIn one dimension motion, left to right measures components in this direction.

          

  44. 0If something starts at rest, it's Vi is this.

          

  45. m/sUnits for acceleration

          

  46. speed, volume, area, temperatureDisplacement can be this or this.

          

  47. a²+b²=c²Pythagorean theorm

          

  48. metersUnits for discplacement

          

  49. 0 m/s²Units for acceleration

          

  50. x-directionIn one dimension motion, left to right measures components in this direction.

          

  51. speeds upIf the velocity and acceleration are in the same direction, the object [speeds up/slows down].

          

  52. (ΔV)/(ΔT)Acceleration equation

          

  53. Vi and VfThese things are always constant for horizontal projections.

          

  54. distance travelledchange in position

          

  55. negativeIf something is falling, it's vertical change will always have a this in front of it.

          

  56. constant and negativeA slope for the graph of a ball thrown vertically in the air should have a line pertaining to these two characteristics.

          

  57. 0If something is being dropped, it's Vi is this.

          

  58. acceleration due to gravityAg, or -9.81m/s² stands for...