42 True/False questions

cosine → the movement of an object

relative velocity → velocity of an object with respect to a particular frame of reference

vector equality → ...

arithmetic/algebraic operations → dv/dt, m/s^2

tangent → SI unit for length

vector algebra → ...

parabola → has a magnitude, but no direction

sine → ...

instantaneous acceleration → the limit of the average velocity as the time interval (dt) approaches zero

speed → a scalar quantity with only magnitude

trajectory → the path followed by an object moving through space

meter/second^2 → SI unit for velocity

resultant → a statement that solves a problem or explains how to solve the problem

geometric vector addition → negative acceleration; a decrease in velocity

tip to tail vector addition → ...

two dimensional motion → ...

velocity → a vector quantity with both magnitude and direction

projection angle → ...

triangular vector addition → ...

displacement → the property created by the space between two objects or points

parallelogram vector addition → dv/dt, m/s^2

deceleration → The manifoldness with which the fundamental units of time, length, and mass are involved in determining the units of other physical quantities.

dimension → The manifoldness with which the fundamental units of time, length, and mass are involved in determining the units of other physical quantities.

one dimension motion → ...

instantaneous velocity → the limit of the average acceleration as the time interval (dt) approaches zero

average velocity → dx/dt

stationary frame of reference → ...

distance → ...

average acceleration → dv/dt, m/s^2

components → something determined in relation to something that includes it

acceleration due to gravity → velocity of an object with respect to a particular frame of reference

frame of reference → ...

motion → ...

meter/second → SI unit for velocity

commutative law of addition → ...

vector negation → ...

meter → SI unit for length

vector → SI unit for length

coordinate system → a system where an x and y value can locate a point

scalar → a scalar quantity with only magnitude

moving frame of reference → ...

projectile motion → negative acceleration; a decrease in velocity