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51 Matching questions

  1. Command Prompt
  2. Keywords
  3. Identifier
  4. Procedural Program
  5. Primitive Data
  6. Argument or Parameter
  7. Pascal Casing
  8. Procedures or Methods
  9. Attributes
  10. Source Code
  11. Intermediate Language (IL)
  12. System Namespace
  13. Properties
  14. Program Comments
  15. Objects
  16. States
  17. Debugging
  18. Black Box
  19. Encapsulation
  20. WriteLine() Method
  21. Literal String
  22. Polymorphism
  23. Object-oriented programming
  24. Inheritance
  25. Line Comments
  26. Command Line
  27. Namespace
  28. Semantic Errors
  29. State of an Object
  30. Machine Language
  31. Interface
  32. Access Modifier
  33. Class
  34. Method Header
  35. Logic
  36. Write() Method
  37. Syntax Error
  38. Verbatim Identifier
  39. Syntax
  40. Just In Time (JIT)
  41. Compiler
  42. XML Documentation Format Comments
  43. Variables
  44. Camel Casing
  45. Alias
  46. Whitespace
  47. High Level Programming Language
  48. C# Programming Language
  49. Program
  50. Method Body
  51. Block Comments
  1. a An alternative name for a class.
  2. b Displays a line of output on the screen, positions the cursor on the next line, and waits for additional output.
  3. c A scheme that provides a way to group similar classes.
  4. d Built into the C# compiler, holds commonly used classes.
  5. e A language's set of rules.
  6. f The collective value of all an object's attributes at any point in time.
  7. g A special set of tags within angle brackets to create documentation from within a program.
  8. h The values of an objects attributes.
  9. i Contained within a pair of curly braces({}) and includes all the instructions executed by the method.
  10. j Type of logical errors that occur when you use a correct word in the wrong context.
  11. k Predefined and reserved identifiers that have special meaning to the compiler.
  12. l A category of objects or a type of object.
  13. m Defines the circumstances under which a method or class can be accessed; public access is the most liberal type of access.
  14. n Involves executing the various statements and methods in the correct order to produce the desired results.
  15. o simple data, such as a number.
  16. p Start with a forward slash and an asterisk (/) and end with an asterisk and a forward slash (/). Block comments can appear on a line by themselves, on a line before executable code, or after executable code.
  17. q Any combination of spaces, tabs, and carriage returns (blank lines). You use whitespace to organize your program code and make it easier to read.
  18. r A programming technique that features objects, classes, encapsulation, interfaces, polymorphism, and inheritance.
  19. s Set of instructions that you write to tell a computer what to do.
  20. t An objects characteristics
  21. u The statements you write when you create a program.
  22. v The line on which you type a command in a system that uses a text interface
  23. w Allows you to use a vocabulary of reasonable terms such as read, write or add instead of the sequence of on/off switches that perform these tasks.
  24. x An object-oriented and component-oriented language. It exists as part of Visual Studio 2008, a package used for developing applications for the Windows family of operating systems.
  25. y Named computer memory location that hold values that may vary.
  26. z A compartmentalized program unit that accomplishes tasks.
  27. aa The interaction between a method and an object.
  28. ab The process of removing all syntax and logical errors from the program.
  29. ac An identifier with an @ prefix.
  30. ad A computer program that translates high-level language statements into machine code.
  31. ae A request for input that appears at the beginning of the command line.
  32. af Displays a line of output on the screen, but the cursor does not advance to a new line; it remains on the same line as the output.
  33. ag A compiler that translates intermediate code into executable code.
  34. ah The technique of packaging an object's attributes and methods into a cohesive unit that can be used as an undivided entity.
  35. ai The language into which source code statements are compiled.
  36. aj The most basic circuitry-level language.
  37. ak A style of creating identifiers in which the first letter of all new words in a variable name, even the first one, is capitalized.
  38. al Start with two forward slashes (//) and continue to the end of the current line. Line comments can appear on a line by themselves, or at the end of a line following executable code.
  39. am An object's values.
  40. an A style of creating identifiers in which the first letter is not capitalized, but each new word is.
  41. ao represent information that a method needs to perform its task. An argument is the expression used when you call a method, while a parameter is an object or reference that is declared in a method definition; that is where the method instructions are written.
  42. ap A device you use without regard for the internal mechanisms.
  43. aq An error that occurs when a programming language is used incorrectly.
  44. ar Program elements that are instances of a class.
  45. as a series of characters that is used exactly as entered.
  46. at A series of steps or operations to manipulate values.
  47. au The ability to create methods that act appropriately depending on the context.
  48. av Includes the method name and information about what will pass into and be returned from a method
  49. aw The ability to extend a class so as to create a more specific class that contains all the attributes and methods of a more general class; the extended class usually contains new attributes or methods as well.
  50. ax The name of a program component such as a variable, class, or method
  51. ay Nonexecuting statements that you add to document a program.